The frozen time theory states that the NPCs and all protected areas including the entire spawn area on survival servers don’t move through time, but rather have no time at all. It implies that the server has paused time and recorded past conversations in order to display them live when needed by inserting them into inanimate bodies. Meaning that there is an Intelligent mind that wants us to KNOW.
All these following books are written by the server:
- Aurelius; Bezimel; Clauron; Larry; Mamons Book; Near spawn; Near spawn; Queltar Number 1; Queltar Number 2; Sobeq; Suprim; Zarplix
The server thus becomes the storage location and the entity responsible for the game data. This suggests that the information is intended to be retained for as long as possible.
And only - isnt written by the server but rather by Nomam_ - A1P.Java giving more evidence to the Elders Proistoria Theory if this theory come to be the truth.
Frozen-time-theory-E.1
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- You couldnt alter the world within the protected areas nor could mobs.
- You couldnt interact with anything but the intended NPC.
- You could still take damage and any other enitity could move within that space but couldnt be hurt by others.
This protective behaviour is possible evidence for that there is an Intelligent mind that wants us to KNOW and SEE this information.
Whether this information is truth or meant to lead us away from something and is just false is another question.